Dev Update Videos

Dev Update (video)

8.1 million fish. Dev Update Videos
Joe ‘The Talent’ Neate is finally back with another dev update. You can watch the whole thing above, but if you’re pressed for time here the notes of interest: The Anniversary Updated landed really well – credit to the dev team and Insiders program. Some edge-case bugs effecting the completion of some Tales are being worked on. A bug that effected a pirate’s features has been fixed; effected users can get support through the normal channels. For Arena, a fix will land soon that match-makes into the Tavern, rather than into in-progress matches. Rare are aware that some teams are…

Developer Update (video)

Pets are delayed. Perhaps they’re being spayed? Dev Update Videos
Notes of interest from this week’s Dev Update: Pets While the original plan was for pets to come into the game with the Anniversary Update, testing with Insiders and internally have shown they’re not at a quality level Rare would like. The devs want pets to really fit the world and feel alive, so they’ll take some more time to get them right. Tall Tales The devs will have a live stream dedicated to covering Tall Tales on April 23rd, along with a Tall Tales trailer. Tall Tales brings narrative, story and quests into the shared world of the game….

Developer Update

Mouse and Keyboard support is on the way. Dev Update Videos
Notes of interest: The Gold and Glory weekend awards double gold and double rep. March 20th will bring a trailer for the Mega Update along with a confirmed release date. More details about the Mega Update will come via a series of live-streams. Another game update will come March 20th too, bringing: New Mercenary Voyages, replacing the existing voyages (including the Reaper’s Run voyage and time limited cosmetics) Mouse and Keyboard support for console Xbox chat-pad support Removal of the “weapon equip” delay after a sprint

Developer Update (video)

Game update incoming on March 6th… Dev Update Videos
Notes of interest: The next game update is March 6th. Miss sword swings will incur a delay penalty. Bugs with blocking have been fixed. More balancing may come with small tweaks in future updates. New Mercenary voyages (plural!). One voyage forces you to fly the Reaper’s Mark. The current Mercenary ship cosmetics will leave the game on March 6. Pioneers will become an opt-in program with this update (functionality will be turned on after March 6th though).  The Mercenary clothing and equipment will come into the game to be purchased with gold – this will be in a future update…

Developer Update (video)

More Mercenary Voyages are on the way. Dev Update Videos
In this week’s dev update, Joe confirms what he broadly discussed on Major Nelson’s podcast last week, about bringing more Mercenary Voyage variations into the game as a way to drive interesting player behaviour without a huge amount of dev overhead (while the studio works on bringing out the big stuff). Here’s what Joe said about Mercenary Voyages during that show: We brought in Mercenary voyages [with the latest update]. You go to Duke in the tavern, and there’s one voyage in there at the moment […] but that’s just the first one to celebrate Friends Play Free. As we…

Developer Update (video)

Cross play controls are coming for console players. Dev Update Videos
In a dev update today that covered reporting and banning toxic behaviour, and some background on the thinking behind the the upcoming weapons balance (with a detailed breakdown of the changes coming in next week’s dev update), Executive Producer Joe Neate covered another topic that has been a long standing point of discussions among Sea of Thieves players: cross play. Joe has confirmed that, in the lead up to the public release of The Arena, console players will be able to opt out of cross-play in both Adventure mode and The Arena. Sea of Thieves is a cross play title, and…

Developer Update (video)

“What I do have are a very particular set of skills.” Dev Update Videos
Notes of interest: A wave of bans have gone out for a “very small amount” of players who have been cheating. “We will find you, and we will ban you.” A new update will come on February 6th. As part of the update players will need to re-download the full game again, however the overall game size is much smaller (roughly half or less). As well as general quality-of-life improvements, streamer mode, double-gun fix, and combat tweaks/improvements are also coming in the Feb 6 release. There’s a “fun little thing” planned for the release too, but they’re not ready to…

Developer update (video)

Double gun will become undone. Dev Update Videos
Notes of interest: The key next step for Arena is to get it into the Pioneers testing program to start getting feedback. Rare want to grow and build Arena with Pioneers before it goes out to a wide release. The double-gun exploit has become more prevalent recently. The effective “one-shot” nature of the current usage was never the intended design. A fix will be coming “to one of our game updates”. A setting to disable gamertags will be coming in the next update (useful for streamers). The “Recent Players” view on Xbox has been buggy and will be in the…

Developer Update (video)

Reviewing 2018. Dev Update Videos
A long update from Joe today as he takes a look back at 2018. Joe covers the tie leading up tot he launch of the game, what launch was like, how the team felt about how the game was reviewed, and much more. He also says “moment in time” a lot! It’s a great look back at the year from his point of view, and worth a watch for any Sea of Thieves fan.

Developer Update (video)

Too Shrouded, Two Spoils. Dev Update Videos
Notes of interest: The feedback on Shrouded Spoils has been great. Feedback on the release will be monitored over time, for example: Frequency of forts, krakens Difficulty of the Devil’s Roar, maybe rock accuracy has been turned down too far? The Bone Crusher cannon design will be tweaked for better visibility when manning the cannons. Because the changes to some of the achievements have been made without any prior notice, and some players were still trying to reach them, any player who reaches the new achievement thresholds by December 14th 2018 will get the Overachiever sails. More on that here….

Developer Update (video)

‘The Talent’ rambles about Shrouded Spoils. Dev Update Videos
Obviously this one is all Joe talking about Shrouded Spoils. There’s not much of note here that’s not already in the Release Notes or the Content Update video. It’s worth a watch though – enjoy!

Developer Update (video)

Looking forward to XO18 and Shrouded Spoils. Dev Update Videos
Notes of interest: Joe reviews Festival of the Damned, watching all the fun ways people are dying and what they’re doing with the lanterns. The only thing that’s time-limited is the cosmetics; the lanterns and beacons remains in the game! The next update is Shrouded Spoils Some of the content from the update is in testing with Pioneers Also testing that the size of all the inclusions fit in game memory Looking at ~late-November A content update video will be on the way, close to release This weekend is XO18 where Joe and Craig Duncan will show off a trailer…

Developer Update (video)

Drew “The Talent” Stevens. Dev Update Videos
Drew takes over for Joe, who is too busy galavanting. Notes of interest: Forsaken Shores is now finished, and the time-limited cosmetic content is gone Everything else from Forsaken Shores remains in the game, including the campaign, commendations and titles, and doubloons. Festival of the Damned is now live! Take the light from the well of souls of the Ferry and light your ship lanterns. There’s beacons around the world to light for various commendations. Festival and Ferryman cosmetics, as well as face-paint and makeup. Storms are more dangerous during the festival. Server migrations have been improved around Skelly Ship…

Developer Update (video)

Settling into a more stable release schedule. Dev Update Videos
Cool stuff from Joe in this one. The last two releases have felt much more robust, and with the amount of content that’s been released into the game since launch, it does make sense to completely remove the intermediary weekly updates where there’s no significant changes being added to the game. Notes of interest: Cargo Runs are out! Joe’s interested to see how stories emerge from Cargo Runs, and also to get a perspective of how Cargo Runs effect Merchant Alliance (tacit admission that Merchants are the least activated voyage type). Forsaken Shores has been a good test of taking…

Developer Update

Week one of Forsaken Shores was smooth sailing… Dev Update Videos
Not a lot of info in this one, folks. To be honest, it’s nice that the launch of a major new expansion went smoothly and there’s not a lot to cover off. The only notes of interest are: Using Pioneers to get feedback and stability metrics for the launch of Forsaken Shores, which was “pretty uneventful”, was great! Joe loves the rowboat. Rare are looking at difficulty-balancing and feedback from The Devil’s Roar. It’s supposed to be a difficult, perilous place where the rewards are greater. They’ll continue to monitor feedback and telemetry over time. Keep giving feedback! They’re seen…