Minor Releases

Release Notes – 1.0.5

Ammo crate shifted ever so slightly and not much else tbh. Minor Releases
[Link] Updates New Message from Beyond – The Ferryman was unhappy with the text that had been written describing how to ‘Scuttle’ a ship, so he made them write a better version – and then walk the plank. Reload! – Adjusted position of the Ammo Crates on both ships, so they are easier to interact with. Play the next song! – Players will no longer play the same shanty twice in a row. UI Improvements – Images in the Vanity & Clothing Chests now load gracefully when browsing. In addition all UI screens now fade in when opened – Fancy!

Release Notes – 1.0.4

Legendary livery. Minor Releases
[Link] Updates Pirate Legend – The first legendary ship customisations have arrived at the Shipwright’s Shop in the Legendary Hideout! From here you can purchase your new Pirate Legend sails, hull and figurehead. Sound Effects – Players will now hear a new sound effect when they open a Lore Book and when a Merchant Alliance contract has expired. Spring Cleaning – It is now easier to place chests and skulls on shelves in the Captain’s Cabin, and to drop items overboard! [PC Only] Controller Remapping – We’ve added push-to-talk to the list of actions players can rebind on controller.

Release Notes – 1.0.3

Weapon balancing. Minor Releases
[Link] Updates Message from Beyond – A message from the Ferryman has been nailed to the door post on the Ferry of the Damned instructing players on how to scuttle their ship. This is a reminder to players that if their ship and / or crew is in a position they want to get out of, simply going to “My Crew” in the settings page and voting to “Scuttle Ship” will sink the ship and start the crew in a new location. Weapon Balancing – Reduced Blunderbuss Damage and Increased Eye of Reach damage. We’ve been reviewing the data on players weapon choices and…

Release Notes – 1.0.2

[yawn] Minor Releases
[Link] Updates Ship respawn distance – When a ship sinks, we have significantly increased the distance at which the crews new ship will respawn. Ships will now respawn outside of visible view of the ship that sank them. This is in response to lots of player feedback which highlighted that the previous spawn distance was resulting in “griefing” behaviour and stalemates at the forts! Mermaid Teleport – Pirates will now have to drop any treasure item they are carrying before being able to see the ‘Teleport back to ship’ option from the mermaid. We saw feedback that players were accidentally leaving treasure…